May. 7th, 2016

devoutish: (Default)
[PLAYER]
Player Name: Iddy
Player Age: 25
Player Contact: ZieglerFan719@gmail.com / [plurk.com profile] ihdreniel
Characters Currently Played: n/a

[CHARACTER]
Character Name: Alfie Solomons
Character Age: Unknown; looks to be in his late thirties or early forties
Wiki Page: Character wiki page, series Wikipedia page
Canon: Peaky Blinders
Entry Point From Canon: Not long before his first appearance in canon
Media Type: Live-action TV show

Powers/Abilities/Skills: Nothing supernatural or exceptional. He has his skills - he's smart, is familiar with 1920s-era weaponry (canonically pistols, and probably more because he's a war veteran), and is quite good with people when he chooses to be - but he's not at prodigy levels with anything.

Heroic/Villainous/Neutral:
Villainous. Alfie might be fairly tame when compared to take-over-the-world supervillains or genocidal maniacs, but he is an unapologetic criminal despite the smaller scale he operates on. His role in canon is nebulous - most of the show's characters are gangsters, and while he works alongside the main character and his gang sometimes, there are also times when he works against them. But while he's not the type to cause chaos for chaos's sake, and while he does admittedly lean more neutral than a lot of villainous characters, there's still plenty that pushes him over the edge in my mind - he willfully breaks the law on a daily basis, associates with criminals almost entirely, will sometimes backstab his business partners, can be quite brutal towards his enemies, and would just plain be more interested in interacting with fellow criminals in a game setting.

He may slide around a bit on on the villainous scale, but he is extremely unlikely to change much with regards to his role in life. He's been doing what he does for a long time, is settled in his ways, and is quite content with where he is.

Mentor/Journeyman/Rookie:
Mentor. Alfie is a seasoned gang leader, he's very good at what he does, and while he definitely doesn't win every battle, he has a solid idea of what his goals are and where he wants to be in life. He wouldn't take just anyone under his wing, especially if he had no personal stake in them, but he does occasionally play (or try to play) the mentor role in canon, and I could see him doing it for lower-level criminals in-game.

Which Area(s) Of The City Interest You For Your Character? The City of Shadows! He'd feel out the gang presence and network with the other people who hang out there - not to try to take over or get directly involved in the city himself (he's happy with his place on his own world), but to make contact with likeminded people (or even potential allies).

Samples:
Thread in another game's TDM
Thread in another game's TDM
Thread in another game's TDM

Anything Else?: Nope!
devoutish: (it's not blackmail‚ it's fact-checking)
CHARACTER NAME: Alfie Solomons
CHARACTER SERIES: Peaky Blinders
LINK TO MORE INFO/PROFILE PAGE/WIKI: application, content permissions

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May. 7th, 2016 05:49 pm
devoutish: (Default)
1920s mindset.
Alfie comes from the 1920s, and is occasionally prone to exhibiting dated ideas or using dated language (including, a couple times, casually-used racial slurs). He is not canonically a raging sexist, homophobe/transphobe, or racist, and I don't plan to play him as one - however, I think it'd be unrealistic to make him a shining beacon of 21st century progressivism, and while he's not going to rail hatefully against things like modern feminism or the gay rights movement, he may react to them with surprise and/or bemusement. For people who I don't hear from, I'll default to keeping in-depth tackling of offensive subjects out of threads, and will nix casual slurs entirely.


terminal illness.
Alfie suffers from lung cancer, likely developed due to exposure to mustard gas during his army service in WWI. The details of his diagnosis, treatment, and prognosis aren't revealed, but based on the canon timeline and the little hints we do get, I headcanon that he's had it for a while and was diagnosed sometime between the third and fourth seasons. Whether or not this comes into play in a game will depend on the game's policy towards chronic illness (some freeze or cure them on arrival), his canonpoint, and how long he's been in the game. If he's in a setting where it is relevant and he does know about it, he likely won't tell anybody unless he's very close to them and I don't plan to drop a lot of references to it in metatext, but I'm still including it in here for completion's sake. For people who I don't hear from, I'll default to assuming that brief metatext mentions where relevant are okay, but for anything more serious (including him confiding in someone's character about the illness), I'll check in OOCly first.

Just as an FYI thing, this is his status for the games he's currently in:

Springwood: Unaware, undiagnosed, and his canon point is early enough that he's unlikely to ever serious symptoms in-game.


suicide.
Not a huge thing, exactly, and I have zero plans to play him as actively suicidal in any games, but in season 4 he does canonically make plans to close out his business and provoke another gangster into shooting him in lieu of suffering a prolonged cancer death. It's worth noting that when this plan fails, he appears to accept it, and there's no indication that he attempts anything like it again. In games where he comes in after this point, he may be open about the fact that he was shot and/or thought he was going to die, but he would only be open about the exact circumstances with close CR (and even then, only with player permission). For people who I don't hear from, this aspect of his shooting/pseudo-death will not come up even in metatext. Please note that this is not relevant for Springwood, as his pull point is long before this occurs.


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Alfie Solomons

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